It's hard for me to believe this blog is one year old this week. I started writing last March 14th, not quite sure where the journey would take me, and now it seems a whole year has passed so quickly. One thing is for sure, I have learned a LOT about the game industry through numerous news feeds I now read almost daily and from the extremely bright folks over at the Game Career Guide forums. I've dedicated a large amount of effort to learning how to write games, have gotten involved in my local IGDA chapter, and have met some really cool people in the process.
I created a very basic Pong Clone in 24 hours, worked in a team to create the puzzle game Befuddled at the Global Game Jam in a single weekend, and am currently working with some amazing artists to create an exciting tower defense game. This latest project is one of my biggest and best endeavors yet, so I'm very excited to see the end result within a couple months.
It's not the end result, but rather the journey that matters most!
Learning the Art of Game Programming
Friday, March 19, 2010
Tuesday, March 9, 2010
On the Eve of GDC...
I figure it only fair to post a comment stating my jealousy of those attending Game Developer Conference in San Francisco this year. You will, no doubt, flood the web-waves with your tweets, blogs, facebook posts, and other streams with tremendous amounts of information that no human being could possibly absorb within the scope of a single day, week, or even a year. You will meet countless industry professionals, students, amateurs, and hobbyists alike, hopefully by the end having learned something about the way others think, approach problems, and resolve them in ways you might never have conceived. My hope for you is that you understand the opportunity before you; that you grasp the amount of knowledge with which you will be surrounded; and of course that you share it on afore-mentioned media so those of us at home can live through your experiences vicariously.
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