I've noticed the guys over at Vortix Games occasionally take a hiatus from posting on their blog when busy with a given project. I think this is certainly understandable when you're part of a small team and would like to point out they have done a terrific job on their blog - definitely one to check out for some game development insights. And so I begin this post by admitting I've been doing the same... but hey, it's not so bad because I'm not the only one, right?!
At any rate, I would like to briefly mention the new game project I've been working on. A couple months ago I had the great pleasure of meeting a couple artists in my area, and we've since been working to design and build a Tower Defense game. For the uninitiated, gameplay consists primarily of setting up a series of defenses such as turrets or guns and then watching a flood of enemies attempt to navigate from their start position to a given destination. This is an entirely new game genre to me, but after having played a few games online (such as Whiteboard Tower Defense) and working on our current prototype, I'm excited to see how it will turn out. One thing is sure: with professional artwork it will definitely look better than my basic Pong clone!
This project has some interesting challenges. For example, it is entirely a 2D game; I've been learning 3D development for so long that it is a welcome switch of gears. It is also being developed for the XBox 360 using XNA Game Studio 3.0, which allows me to put my existing C# skills to use, just in a new way. I use C# every day for web development but this is my first experience with XNA. Even though the target platform is the XBox 360, I plan to make it playable on the PC as well.
I hope to reveal more about the game as our agile design/implementation/testing rounds progress. Keep an eye out for future posts, even if they're not terribly frequent. With any luck, the completed game will appear here for your enjoyment!
Hey, you're doing a good job with this. I'm also an amateur game developer. Keep up the good work :D
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